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AI EngineeringShell

Asset Spec

by Donchitos

Asset Spec is an AI Engineering skill for Claude Code, published by Donchitos in Claude-Code-Game-Studios.

23.9K stars3.4K forkson Donchitos/Claude-Code-Game-StudiosAdded 2026/08/14Repository updated 2026/05/21
ai-agentsai-assisted-developmentanthropicclaudeclaude-codegame-designgame-developmentgamedevgodotindie-game-devunityunreal-engine
Install in seconds
Install Asset Spec
Copy Asset Spec into your Claude Code skills folder. Run the command in your terminal, or review the source on GitHub before installing.
terminal
npx degit https://github.com/Donchitos/Claude-Code-Game-Studios/tree/main/.claude/skills/asset-spec ~/.claude/skills/asset-spec

Requires Node.js. Downloads this skill only — not the rest of the repository — into your Claude Code skills folder.

Without Node.js

git clone https://github.com/Donchitos/Claude-Code-Game-Studios.git

Clones the whole repository, then copy the skill’s own directory into your skills folder yourself.

In this catalog

Source file
.claude/skills/asset-spec/SKILL.md in Donchitos/Claude-Code-Game-Studios
Installs to
~/.claude/skills/asset-spec
Collection
One of 25 skills cataloged from this repository
Category
AI Engineering2451 skills

What Asset Spec does

Asset Spec generates per-asset visual specifications and AI generation prompts from game design documents, level docs, or character profiles. Use it after the art bible and GDD/level design are approved, before production begins.

Asset Spec is cataloged under AI Engineering on DirSkills. Asset Spec comes from a repository tagged ai-agents, ai-assisted-development, anthropic, claude and claude-code.

Documentation

README

If no argument is provided, check whether design/assets/entity-inventory.md exists:

  • If it exists: read it, find the first entity or screen with status "Needed" but no spec file yet, and use AskUserQuestion:
    • Prompt: "The next unspecced item is [name]. Generate specs for it?"
    • Options: [A] Yes — spec [name] / [B] Pick a different item / [C] Stop here
  • If no entity inventory: check design/assets/asset-manifest.md. If manifest exists, same flow above but reading from manifest.
  • If neither exists: start the Entity & Screen Inventory flow (Phase 0b below) rather than failing.

Phase 0b: Entity & Screen Inventory (runs when no arguments and no existing inventory)

This is the opening of the README. Read the full README on GitHub.

Commands Asset Spec provides

Slash commands named in this skill’s SKILL.md, listed in the order they first appear.

  • /ux-design
  • /asset-spec
  • /art-bible
  • /design-system
  • /asset-audit

Frequently asked about Asset Spec

  • What else does Donchitos publish alongside Asset Spec?

    Asset Spec is one of 25 skills that DirSkills catalogs from Donchitos/Claude-Code-Game-Studios, the repository it ships in. Its siblings there include Adopt, Architecture Decision and Architecture Review. Each one is a separate skill with its own page in this directory, installs the same way Asset Spec does, and is maintained by Donchitos in that same repository. The rest of the collection is listed on the Donchitos/Claude-Code-Game-Studios page.

  • How does Asset Spec compare to other AI Engineering skills?

    Asset Spec ranks #249 by stars among the 2451 AI Engineering skills in this catalog. The most-starred ones next to it are Architecture Decision Records, AI-First Engineering and Agentic OS. DirSkills ranks by the star count of the repository each skill ships in, so that order reflects how popular those repositories are rather than any review of Asset Spec against them. Open each page to compare what they document and how they install.

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