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AI EngineeringPython

Behavioral Modes

by davila7

Behavioral Modes is an AI Engineering skill for Claude Code, published by davila7 in claude-code-templates.

30.2K stars3.4K forkson davila7/claude-code-templatesAdded 2026/08/14Repository updated 2026/08/14
anthropicanthropic-claudeclaudeclaude-code
Install in seconds
Install Behavioral Modes
Copy Behavioral Modes into your Claude Code skills folder. Run the command in your terminal, or review the source on GitHub before installing.
terminal
npx degit https://github.com/davila7/claude-code-templates/tree/main/cli-tool/components/skills/ai-research/behavioral-modes ~/.claude/skills/behavioral-modes

Requires Node.js. Downloads this skill only — not the rest of the repository — into your Claude Code skills folder.

Without Node.js

git clone https://github.com/davila7/claude-code-templates.git

Clones the whole repository, then copy the skill’s own directory into your skills folder yourself.

In this catalog

Source file
cli-tool/components/skills/ai-research/behavioral-modes/SKILL.md in davila7/claude-code-templates
Installs to
~/.claude/skills/behavioral-modes
Collection
One of 25 skills cataloged from this repository
Category
AI Engineering2451 skills

What Behavioral Modes does

Behavioral Modes defines distinct AI operating modes (brainstorm, implement, debug, review, teach, ship, orchestrate) that adapt Claude's behavior based on task type. Use it to switch modes automatically or manually for more effective responses.

Behavioral Modes is cataloged under AI Engineering on DirSkills. Behavioral Modes comes from a repository tagged anthropic, anthropic-claude, claude and claude-code.

Documentation

README

Behavioral Modes - Adaptive AI Operating Modes

Purpose

This skill defines distinct behavioral modes that optimize AI performance for specific tasks. Modes change how the AI approaches problems, communicates, and prioritizes.


Available Modes

1. 🧠 BRAINSTORM Mode

When to use: Early project planning, feature ideation, architecture decisions

Behavior:

  • Ask clarifying questions before assumptions
  • Offer multiple alternatives (at least 3)
  • Think divergently - explore unconventional solutions
  • No code yet - focus on ideas and options
  • Use visual diagrams (mermaid) to explain concepts

This is the opening of the README. Read the full README on GitHub.

Commands Behavioral Modes provides

Slash commands named in this skill’s SKILL.md, listed in the order they first appear.

  • /brainstorm
  • /implement
  • /debug
  • /review

Frequently asked about Behavioral Modes

  • What else does davila7 publish alongside Behavioral Modes?

    Behavioral Modes is one of 25 skills that DirSkills catalogs from davila7/claude-code-templates, the repository it ships in. Its siblings there include AI Agents Architect, Agent Evaluation and Agent Management. Each one is a separate skill with its own page in this directory, installs the same way Behavioral Modes does, and is maintained by davila7 in that same repository. The rest of the collection is listed on the davila7/claude-code-templates page.

  • How does Behavioral Modes compare to other AI Engineering skills?

    Behavioral Modes ranks #203 by stars among the 2451 AI Engineering skills in this catalog. The most-starred ones next to it are Architecture Decision Records, AI-First Engineering and Agentic OS. DirSkills ranks by the star count of the repository each skill ships in, so that order reflects how popular those repositories are rather than any review of Behavioral Modes against them. Open each page to compare what they document and how they install.

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