---
name: Biome Worlds
slug: biome-worlds
category: Frontend
description: Biome Worlds guides Blender environment art direction for climates and settings such as underwater, desert, arctic, jungle, underground, and floating islands. Use it to shape palette, fog, vegetation density, and material wear.
github: "https://github.com/arjun988/blender-skills/tree/main/.claude/skills/biome-worlds"
language: TypeScript
stars: 170
forks: 8
install: "npx degit https://github.com/arjun988/blender-skills/tree/main/.claude/skills/biome-worlds ~/.claude/skills/biome-worlds"
installs_to: ~/.claude/skills/biome-worlds
source_path: .claude/skills/biome-worlds/SKILL.md
collection_size: 25
category_size: 705
collection_url: "https://dirskills.com/collections/arjun988/blender-skills"
added: 2026-09-07T05:22:26.545Z
last_synced: 2026-09-07T05:22:26.545Z
canonical_url: "https://dirskills.com/skills/biome-worlds"
---

# Biome Worlds

Biome Worlds guides Blender environment art direction for climates and settings such as underwater, desert, arctic, jungle, underground, and floating islands. Use it to shape palette, fog, vegetation density, and material wear.

**Install:**

```bash
npx degit https://github.com/arjun988/blender-skills/tree/main/.claude/skills/biome-worlds ~/.claude/skills/biome-worlds
```

## README

# Biome Worlds

Climate drives palette, fog, vegetation density, and material wear.
