---
name: Blazor JS Interop
slug: blazor-js-interop
category: Frontend
description: Blazor JS Interop provides patterns for adding, reviewing, and fixing JavaScript interop in Blazor components. Use it for collocated .razor.js modules, IJSRuntime lifecycle, DotNetObjectReference callbacks, and batching interop calls.
github: "https://github.com/dotnet/skills/tree/main/plugins/dotnet-blazor/skills/use-js-interop"
language: "C#"
stars: 5165
forks: 384
install: "npx degit https://github.com/dotnet/skills/tree/main/plugins/dotnet-blazor/skills/use-js-interop ~/.claude/skills/use-js-interop"
installs_to: ~/.claude/skills/use-js-interop
source_path: plugins/dotnet-blazor/skills/use-js-interop/SKILL.md
collection_size: 25
category_size: 567
collection_url: "https://dirskills.com/collections/dotnet/skills"
added: 2026-08-16T07:00:37.238Z
last_synced: 2026-08-16T07:00:37.238Z
canonical_url: "https://dirskills.com/skills/blazor-js-interop"
---

# Blazor JS Interop

Blazor JS Interop provides patterns for adding, reviewing, and fixing JavaScript interop in Blazor components. Use it for collocated .razor.js modules, IJSRuntime lifecycle, DotNetObjectReference callbacks, and batching interop calls.

**Install:**

```bash
npx degit https://github.com/dotnet/skills/tree/main/plugins/dotnet-blazor/skills/use-js-interop ~/.claude/skills/use-js-interop
```

## README

# JS Interop in Blazor

## 1. Collocated JS Modules

Always use collocated `.razor.js` files with `export` — never global `window.*` functions or `<script>` tags.

```javascript
// ChartPanel.razor.js — placed next to ChartPanel.razor
export function initialize(canvas, dotNetRef) { /* ... */ }
export function updateData(points) { /* ... */ }
export function dispose() { /* ... */ }
```

Import paths: same project = `"./Components/ChartPanel.razor.js"`, RCL = `"./_content/{AssemblyName}/..."`.

## 2. Lifecycle Timing

**All JS interop must happen in `OnAfterRenderAsync` or event handlers** — never in `OnInitialized`, `OnParametersSet`, or constructors. JS is not available during server prerendering.

Use a typed interop wrapper (see Section 4) — never call `InvokeAsync`/`InvokeVoidAsync` with raw string literals:

```csharp
private ChartInterop? _chart;

protected override async Task OnAfterRenderAsync(bool firstRender)
{
    if (firstRender)
    {
        _chart = new ChartInterop(JS);
        await _chart.InitializeAsync(_canvasRef);
    }
}
```

**Parameter changes**: set a flag in `OnParametersSet`, apply in `OnAfterRenderAsync`:

```csharp
private bool _dataChanged;

protected override void OnParametersSet() => _dataChanged = true;

protected override async Task OnAfterRenderAsync(bool firstRender)
{
    if (firstRender) { /* init */ }
    else if (_dataChanged && _chart is not null)
    {
        _dataChanged = false;
        await _chart.UpdateDataAsync(DataPoints);
    }
}
```

## 3. Batch Related Operations

Each JS interop call crosses the .NET-to-JS boundary (and in Blazor Server, the SignalR circuit). Batching applies in **both directions** — .NET→JS and JS→.NET.

### .NET → JS: merge consecutive calls

If the C# side makes two or more JS calls in a row, combine them into one JS function:

```csharp
// ❌ Two round-trips — theme and locale are always applied together
await _module.InvokeVoidAsync("applyTheme", theme);
await _module.InvokeVoidAsync("applyLocale", locale);

// ❌ Result of one call feeds into another — both can stay in JS
var token = await _module.InvokeAsync<string>("createAccessToken");
await _module.InvokeVoidAsync("storeToken", token);
```

```javascript
// ✅ One call applies both — no data dependency, no reason for two trips
export function applyPreferences(theme, locale) {
    document.documentElement.dataset.theme = theme;
    document.documentElement.lang = locale;
}

// ✅ Chain stays in JS — the token never needs to cross the boundary
export function createAndStoreToken() {
    const token = crypto.randomUUID();
    sessionStorage.setItem('access-token', token);
    return token;
}
```

### JS → .NET: batch callbacks

When JS needs to send multiple pieces of data back to .NET, send them in a single `invokeMethodAsync` call rather than making separate callbacks:

```javascript
// ❌ Two .NET round-trips from JS
await dotNetRef.invokeMethodAsync(ON_VOLUME_CHANGED, volume);
await dotNetRef.invokeMethodAsync(ON_PLAYBACK_CHANGED, isPlaying);

// ✅ One callback with all data
await dotNetRef.invokeMethodAsync(ON_PLAYER_STATE_CHANGED, { volume, isPlaying });
```

**Rule**: if two interop calls always happen together from either side, merge them into one function.

## 4. Typed Interop Wrapper

Encapsulate interop for a feature in a plain class that owns the module lifecycle:

```csharp
public sealed class ChartInterop : IAsyncDisposable
{
    internal const string ModulePath = "./Components/ChartPanel.razor.js";
    internal const string InitMethod = "initialize";
    internal const string UpdateMethod = "updateData";
    internal const string DisposeMethod = "dispose";

    private readonly IJSRuntime _js;
    private IJSObjectReference? _module;

    public ChartInterop(IJSRuntime js) => _js = js;

    private async ValueTask<IJSObjectReference> GetModuleAsync()
        => _module ??= await _js.InvokeAsync<IJSObjectReference>("import", ModulePath);

    public async ValueTask InitializeAsync(ElementReference canvas)
    {
        var module = await GetModuleAsync();
        await module.InvokeVoidAsync(InitMethod, canvas);
    }

    public async ValueTask UpdateDataAsync(IReadOnlyList<DataPoint> points)
    {
        var module = await GetModuleAsync();
        await module.InvokeVoidAsync(UpdateMethod, points);
    }

    public async ValueTask DisposeAsync()
    {
        try
        {
            if (_module is not null)
            {
                await _module.InvokeVoidAsync(DisposeMethod);
                await _module.DisposeAsync();
            }
        }
        catch (JSDisconnectedException) { }
    }
}
```

The component creates and uses the wrapper with no magic strings:

```razor
@inject IJSRuntime JS
@implements IAsyncDisposable

<canvas @ref="_canvasRef" width="600" height="400"></canvas>

@code {
    private ElementReference _canvasRef;
    private ChartInterop? _chart;

    protected override async Task OnAfterRenderAsync(bool firstRender)
    {
        if (firstRender)
        {
            _chart = new ChartInterop(JS);
            await _chart.InitializeAsync(_canvasRef);
        }
    }

    async ValueTask IAsyncDisposable.DisposeAsync()
    {
        if (_chart is not null)
            await _chart.DisposeAsync();
    }
}
```

Prefer a concrete class over interface + implementation for interop wrappers. For unit testing, substitute `IJSRuntime` directly (it is already an interface).

## 5. DotNetObjectReference for JS-to-.NET Callbacks

```csharp
_dotNetRef = DotNetObjectReference.Create(this);
await _module.InvokeVoidAsync("initialize", _dotNetRef);
```

On the JS side, wrap the `dotNetRef` in a class. Use `async`/`await` with `try/catch` (not `.catch()`) to guard against circuit loss. Define .NET method name constants at the top:

```javascript
const ON_CLIPBOARD_CHANGED = 'OnClipboardChanged';

class ClipboardMonitor {
    #dotNetRef;
    #abortController;

    constructor(dotNetRef) {
        this.#dotNetRef = dotNetRef;
        this.#abortController = new AbortController();
    }

    start() {
        document.addEventListener('copy', async () => {
            try {
                const text = await navigator.clipboard.readText();
                await this.#dotNetRef.invokeMethodAsync(ON_CLIPBOARD_CHANGED, text);
            } catch { /* circuit disconnected or clipboard denied */ }
        }, { signal: this.#abortController.signal });
    }

    dispose() {
        this.#abortController.abort();
    }
}

let monitor;
export function initialize(dotNetRef) {
    monitor = new ClipboardMonitor(dotNetRef);
    monitor.start();
}

export function dispose() {
    monitor?.dispose();
}
```

Rules:
- `[JSInvokable]` methods **must be `public`** — private/internal silently fails at runtime
- Wrap `StateHasChanged` in `InvokeAsync` inside `[JSInvokable]` callbacks:
  ```csharp
  [JSInvokable]
  public async Task OnClipboardChanged(string text)
  {
      await InvokeAsync(() => { _lastClipboard = text; StateHasChanged(); });
  }
  ```
- Always `try/catch` around `invokeMethodAsync` in JS — circuit loss throws
- Use `const` for .NET method name strings in JS — prevents typo bugs that silently fail
- Dispose `DotNetObjectReference` in `DisposeAsync`

## 6. Disposal and Server Safety

Always implement `IAsyncDisposable`. Call JS cleanup first, then dispose references. Catch `JSDisconnectedException` for Blazor Server circuit loss:

```csharp
public async ValueTask DisposeAsync()
{
    try
    {
        if (_module is not null)
        {
            await _module.InvokeVoidAsync("dispose");
            await _module.DisposeAsync();
        }
    }
    catch (JSDisconnectedException) { }

    _dotNetRef?.Dispose();
}
```

Never use sync `IDisposable` for JS interop cleanup — `InvokeVoidAsync` returns `ValueTask` and must be awaited.

## 7. ElementReference

Pass DOM elements via `@ref`, not string IDs:

```razor
<canvas @ref="_canvasRef" width="600" height="400"></canvas>
```

```csharp
await _chart.InitializeAsync(_canvasRef);
```

## Checklist

- [ ] JS is in collocated `.razor.js` with `export` — no `window.*` globals
- [ ] All interop in `OnAfterRenderAsync` or event handlers — never during prerender
- [ ] `IAsyncDisposable` catches `JSDisconnectedException`
- [ ] `DotNetObjectReference` disposed in `DisposeAsync`; JS side has `try/catch` around `invokeMethodAsync`
- [ ] `[JSInvokable]` methods are `public` and use `await InvokeAsync(StateHasChanged)`
- [ ] `InvokeVoidAsync` used when no return value is needed
- [ ] `ElementReference` instead of string IDs
- [ ] Related operations batched into single interop calls (both .NET→JS and JS→.NET)

## Common Mistakes Checklist

| Mistake | Fix |
|---------|-----|
| Using JS for something achievable with CSS | Use CSS custom properties, `data-` attributes, pseudo-classes |
| Many fine-grained interop calls | Batch into coarse functions — both .NET→JS and JS→.NET |
| Component imports JS module directly | Encapsulate in a strongly typed interop class |
| Magic strings for method names / module paths | Define `internal const` fields in the interop class |
| Interface + implementation for interop wrapper | Use a plain class; mock `IJSRuntime` for tests instead |
| JS calls in `OnInitializedAsync` | Move to `OnAfterRenderAsync(firstRender)` |
| `InvokeAsync<object>` for void calls | Use `InvokeVoidAsync` |
| `IDisposable` with fire-and-forget JS | Use `IAsyncDisposable` with `await` |
| Global `window.*` JS functions | Use collocated `.razor.js` with `export` |
| String element IDs passed to JS | Use `ElementReference` with `@ref` |
| `[JSInvokable]` on private method | Must be `public` — silently fails otherwise |
| `DotNetObjectReference` not disposed | Dispose in `DisposeAsync` — causes memory leak |
| `StateHasChanged()` without `InvokeAsync` | Wrap in `await InvokeAsync(() => { StateHasChanged(); })` |
| JS `invokeMethodAsync` without error handling | Wrap in `try/catch` — circuit loss throws |
| Bare `dotNetRef` in JS event handlers | Wrap in a class with `#dotNetRef` private field |
| Magic strings in JS `invokeMethodAsync` calls | Use `const` at module top — typos silently fail at runtime |
| JS calls in `OnParametersSetAsync` | Track changes, apply in `OnAfterRenderAsync` with guard |
| No null check before calling module | Check `module is not null` before use |
