---
name: Cartoon Style
slug: cartoon-style
category: Frontend
description: Cartoon Style guides Blender work toward readable shapes, bold colors, and graphic silhouettes for games and animation. Use it for exaggerated characters or props when realism and micro-detail are not the goal.
github: "https://github.com/arjun988/blender-skills/tree/main/.claude/skills/cartoon-style"
language: TypeScript
stars: 170
forks: 8
install: "npx degit https://github.com/arjun988/blender-skills/tree/main/.claude/skills/cartoon-style ~/.claude/skills/cartoon-style"
installs_to: ~/.claude/skills/cartoon-style
source_path: .claude/skills/cartoon-style/SKILL.md
collection_size: 25
category_size: 705
collection_url: "https://dirskills.com/collections/arjun988/blender-skills"
added: 2026-09-07T05:22:28.058Z
last_synced: 2026-09-07T05:22:28.058Z
canonical_url: "https://dirskills.com/skills/cartoon-style"
---

# Cartoon Style

Cartoon Style guides Blender work toward readable shapes, bold colors, and graphic silhouettes for games and animation. Use it for exaggerated characters or props when realism and micro-detail are not the goal.

**Install:**

```bash
npx degit https://github.com/arjun988/blender-skills/tree/main/.claude/skills/cartoon-style ~/.claude/skills/cartoon-style
```

## README

# Cartoon Style

Bold shapes. Graphic color. Readability over realism.

## When to Use
- Cartoon games / animated props and characters
- Exaggerated silhouettes and expressions
- When anime cel language is too specific

## Tenets
1. Silhouette first
2. Exaggerated proportions
3. Limited palette, bold accents
4. Soft or graphic shading (project choice)
5. Detail in shapes, not micro-PBR

## Handoff
`character-artist` / `prop-artist` → `materials` → `lookdev`

## Reference Guide
| Topic | Reference |
|-------|-----------|
| Shape language | `references/cartoon-shape-language.md` |
