Documentation
README
Component decision tree
A skill for building structured decision trees that map user intents and requirements to specific component selections. The output is a queryable framework that AI agents traverse to select the right component for a given need — eliminating the guesswork that leads to component misuse, duplication, and inconsistency.
Context
Component selection is the first decision in any design system interaction, and it is the one that AI agents get wrong most often. The failure mode is not random — it follows predictable patterns. An agent selects a Modal when a Dialog was appropriate. It uses a Card where a List Item fits better. It creates a custom component because it could not find the existing one that serves the need.
This is the opening of the README. Read the full README on GitHub.