🎞️
Frontend

Makepad Animation

by ZhangHanDong

Makepad Animation is a Frontend skill for Claude Code, published by ZhangHanDong in makepad-skills.

745 stars87 forkson ZhangHanDong/makepad-skillsAdded 2026/08/23Repository updated 2026/04/07
appclaudeclaude-codecross-platformmakepadrustskills
Install in seconds
Install Makepad Animation
Copy Makepad Animation into your Claude Code skills folder. Run the command in your terminal, or review the source on GitHub before installing.
terminal
npx degit https://github.com/ZhangHanDong/makepad-skills/tree/main/skills/makepad-2.0-animation ~/.claude/skills/makepad-2.0-animation

Requires Node.js. Downloads this skill only — not the rest of the repository — into your Claude Code skills folder.

Without Node.js

git clone https://github.com/ZhangHanDong/makepad-skills.git

Clones the whole repository, then copy the skill’s own directory into your skills folder yourself.

In this catalog

Source file
skills/makepad-2.0-animation/SKILL.md in ZhangHanDong/makepad-skills
Installs to
~/.claude/skills/makepad-2.0-animation
Collection
One of 14 skills cataloged from this repository
Category
Frontend567 skills

What Makepad Animation does

Makepad Animation covers the Makepad 2.0 Animator system for hover effects, transitions, looping states, and timeline-based keyframe animation. Use it when animating widget shader properties with groups like hover, focus, active, or time.

Makepad Animation is cataloged under Frontend on DirSkills. Makepad Animation comes from a repository tagged app, claude, claude-code, cross-platform and makepad.

Documentation

README

Makepad 2.0 Animation Skill

Version: makepad-widgets (dev branch) | Last Updated: 2026-03-03

Overview

The Animator system drives instance() shader variables over time, enabling hover effects, transitions, and looping animations. It uses independent animation tracks called "groups" that run simultaneously.

Documentation

Refer to the local files for detailed documentation:

  • ./references/animator-reference.md - Complete Animator API, play types, ease functions, examples

IMPORTANT: Documentation Completeness Check

Before answering questions, Claude MUST:

This is the opening of the README. Read the full README on GitHub.

Frequently asked about Makepad Animation

  • What else does ZhangHanDong publish alongside Makepad Animation?

    Makepad Animation is one of 14 skills that DirSkills catalogs from ZhangHanDong/makepad-skills, the repository it ships in. Its siblings there include Makepad 1.x To 2.0 Migration, Makepad 2.0 App Structure and Makepad 2.0 DSL. Each one is a separate skill with its own page in this directory, installs the same way Makepad Animation does, and is maintained by ZhangHanDong in that same repository. The rest of the collection is listed on the ZhangHanDong/makepad-skills page.

  • How does Makepad Animation compare to other Frontend skills?

    Makepad Animation ranks #401 by stars among the 567 Frontend skills in this catalog. The most-starred ones next to it are Angular Developer, Android Clean Architecture and Accessibility. DirSkills ranks by the star count of the repository each skill ships in, so that order reflects how popular those repositories are rather than any review of Makepad Animation against them. Open each page to compare what they document and how they install.

More from ZhangHanDong/makepad-skills

Makepad Animation is one of 14 skills cataloged on DirSkills from ZhangHanDong/makepad-skills.

See all 14 skills
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1w ago

Makepad 1.x To 2.0 Migration

Makepad 1.x To 2.0 Migration helps convert Makepad 1.x code to 2.0 syntax and APIs. Use it when replacing live_design, LiveHook, apply_over, or old widget syntax during an upgrade.
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Makepad 2.0 App Structure

Makepad 2.0 App Structure explains how to set up a Makepad app with Rust, Splash scripting, event handling, and hot reload. Use it when starting a new Makepad project or wiring Rust and UI code together.
Frontend
74587
🧩
1w ago

Makepad 2.0 DSL

Makepad 2.0 DSL explains the script_mod! syntax, property system, and widget registration used in Makepad 2.0. Use it when writing or updating Makepad UI scripts, templates, and custom widget modules.
Frontend
74587
🧩
1w ago

Makepad 2.0 Events

Makepad 2.0 Events covers Splash inline handlers and Rust-side MatchEvent handling for UI events, actions, input, and lifecycle callbacks. Use it when wiring clicks, text input, render updates, or platform events in Makepad 2.0.
Frontend
74587
🎨
1w ago

Makepad 2.0 Shaders

Makepad 2.0 Shaders covers Makepad's inline GPU shader system for draw_bg, draw_text, and custom draw types. Use it when writing pixel and vertex functions, SDF2D shapes, or premultiplied-alpha colors.
Frontend
74587
🎨
1w ago

Makepad 2.0 Theme

Makepad 2.0 Theme provides the theme variables and built-in themes used in Splash scripts for colors, typography, spacing, and widget states. Use it when setting up app themes, switching dark and light modes, or styling UI with theme.* values instead of hardcoded numbers.
Frontend
74587