⚙️
Quality

Makepad Performance

by ZhangHanDong

Makepad Performance is a Quality skill for Claude Code, published by ZhangHanDong in makepad-skills.

745 stars87 forkson ZhangHanDong/makepad-skillsAdded 2026/08/23Repository updated 2026/04/07
appclaudeclaude-codecross-platformmakepadrustskills
Install in seconds
Install Makepad Performance
Copy Makepad Performance into your Claude Code skills folder. Run the command in your terminal, or review the source on GitHub before installing.
terminal
npx degit https://github.com/ZhangHanDong/makepad-skills/tree/main/skills/makepad-2.0-performance ~/.claude/skills/makepad-2.0-performance

Requires Node.js. Downloads this skill only — not the rest of the repository — into your Claude Code skills folder.

Without Node.js

git clone https://github.com/ZhangHanDong/makepad-skills.git

Clones the whole repository, then copy the skill’s own directory into your skills folder yourself.

In this catalog

Source file
skills/makepad-2.0-performance/SKILL.md in ZhangHanDong/makepad-skills
Installs to
~/.claude/skills/makepad-2.0-performance
Collection
One of 14 skills cataloged from this repository
Category
Quality1354 skills

What Makepad Performance does

Makepad Performance helps debug Makepad 2.0 rendering, batching, garbage collection, and UI freezes. Use it when text disappears, scrolling stutters, or you need to tune draw order, caching, or GC behavior.

Makepad Performance is cataloged under Quality on DirSkills. Makepad Performance comes from a repository tagged app, claude, claude-code, cross-platform and makepad.

Documentation

README

Makepad 2.0 Performance & Debugging Skill

1. Overview

Makepad 2.0 uses a unique rendering pipeline combined with the Splash script VM. Performance depends on understanding three critical subsystems:

  1. Draw Batching - How Makepad groups GPU draw calls and why new_batch: true matters
  2. Garbage Collection - The Splash VM's mark-sweep GC with per-type-bucket thresholds
  3. Render Triggers - The on_render / .render() system that controls when sub-trees rebuild

Unlike traditional retained-mode UI frameworks, Makepad uses an immediate-mode-inspired draw pipeline where widgets emit draw commands into a sorted batch list. Understanding this pipeline is essential for diagnosing invisible text, flickering, and performance regressions.


2. Draw Batching System

This is the opening of the README. Read the full README on GitHub.

Frequently asked about Makepad Performance

  • What else does ZhangHanDong publish alongside Makepad Performance?

    Makepad Performance is one of 14 skills that DirSkills catalogs from ZhangHanDong/makepad-skills, the repository it ships in. Its siblings there include Makepad 1.x To 2.0 Migration, Makepad 2.0 App Structure and Makepad 2.0 DSL. Each one is a separate skill with its own page in this directory, installs the same way Makepad Performance does, and is maintained by ZhangHanDong in that same repository. The rest of the collection is listed on the ZhangHanDong/makepad-skills page.

  • How does Makepad Performance compare to other Quality skills?

    Makepad Performance ranks #1023 by stars among the 1354 Quality skills in this catalog. The most-starred ones next to it are Benchmark, Benchmark Optimization Loop and API Design Patterns. DirSkills ranks by the star count of the repository each skill ships in, so that order reflects how popular those repositories are rather than any review of Makepad Performance against them. Open each page to compare what they document and how they install.

More from ZhangHanDong/makepad-skills

Makepad Performance is one of 14 skills cataloged on DirSkills from ZhangHanDong/makepad-skills.

See all 14 skills
🔧
1w ago

Makepad 1.x To 2.0 Migration

Makepad 1.x To 2.0 Migration helps convert Makepad 1.x code to 2.0 syntax and APIs. Use it when replacing live_design, LiveHook, apply_over, or old widget syntax during an upgrade.
Frontend
74587
🧩
1w ago

Makepad 2.0 App Structure

Makepad 2.0 App Structure explains how to set up a Makepad app with Rust, Splash scripting, event handling, and hot reload. Use it when starting a new Makepad project or wiring Rust and UI code together.
Frontend
74587
🧩
1w ago

Makepad 2.0 DSL

Makepad 2.0 DSL explains the script_mod! syntax, property system, and widget registration used in Makepad 2.0. Use it when writing or updating Makepad UI scripts, templates, and custom widget modules.
Frontend
74587
🧩
1w ago

Makepad 2.0 Events

Makepad 2.0 Events covers Splash inline handlers and Rust-side MatchEvent handling for UI events, actions, input, and lifecycle callbacks. Use it when wiring clicks, text input, render updates, or platform events in Makepad 2.0.
Frontend
74587
🎨
1w ago

Makepad 2.0 Shaders

Makepad 2.0 Shaders covers Makepad's inline GPU shader system for draw_bg, draw_text, and custom draw types. Use it when writing pixel and vertex functions, SDF2D shapes, or premultiplied-alpha colors.
Frontend
74587
🎨
1w ago

Makepad 2.0 Theme

Makepad 2.0 Theme provides the theme variables and built-in themes used in Splash scripts for colors, typography, spacing, and widget states. Use it when setting up app themes, switching dark and light modes, or styling UI with theme.* values instead of hardcoded numbers.
Frontend
74587