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FrontendPython

Puzzle

by gamedev-skills

Puzzle is a Frontend skill for Claude Code, published by gamedev-skills in awesome-gamedev-agent-skills.

623 stars48 forkson gamedev-skills/awesome-gamedev-agent-skillsAdded 2026/08/25+15% in starsRepository updated 2026/08/24
agent-skillsai-agentsantigravityawesome-listclaude-codeclinecodexcursorgame-devgame-developmentgamedevgemini-cligithub-copilotgodotkiroskillsunityunrealwindsurf
Install in seconds
Install Puzzle
Copy Puzzle into your Claude Code skills folder. Run the command in your terminal, or review the source on GitHub before installing.
terminal
npx degit https://github.com/gamedev-skills/awesome-gamedev-agent-skills/tree/main/skills/genres/puzzle ~/.claude/skills/puzzle

Requires Node.js. Downloads this skill only — not the rest of the repository — into your Claude Code skills folder.

Without Node.js

git clone https://github.com/gamedev-skills/awesome-gamedev-agent-skills.git

Clones the whole repository, then copy the skill’s own directory into your skills folder yourself.

In this catalog

Source file
skills/genres/puzzle/SKILL.md in gamedev-skills/awesome-gamedev-agent-skills
Installs to
~/.claude/skills/puzzle
Collection
One of 25 skills cataloged from this repository
Category
Frontend567 skills

What Puzzle does

Puzzle builds grid-based board games with move input, rule resolution, cascades, scoring, undo, and level progression. Use it for match-3, sokoban, sliding, or other discrete puzzle boards.

Puzzle is cataloged under Frontend on DirSkills. Puzzle comes from a repository tagged agent-skills, ai-agents, antigravity, awesome-list and claude-code.

Documentation

README

Puzzle

A playbook for grid/board puzzle games — the board model, move input, rule resolution (matching, pushing, logic), scoring, undo, and level progression. This is a compositional skill: it models board state and rules and presents them through a tilemap/UI. It does not re-teach tilemaps; it defines the resolution loop and the correctness rules (clean state, deterministic resolution, undo) that keep a puzzle fair and bug-free.

When to use

  • Use when the game is a discrete board the player changes with moves, and the board resolves by rules: match-3/tile-matching, sokoban/block-pusher, sliding puzzle, logic grid.
  • Use when designing match/cascade resolution, undo, level progression, or solvability.

This is the opening of the README. Read the full README on GitHub.

Frequently asked about Puzzle

  • What else does gamedev-skills publish alongside Puzzle?

    Puzzle is one of 25 skills that DirSkills catalogs from gamedev-skills/awesome-gamedev-agent-skills, the repository it ships in. Its siblings there include Audio Design, Behavior Trees & Utility AI and Camera Systems. Each one is a separate skill with its own page in this directory, installs the same way Puzzle does, and is maintained by gamedev-skills in that same repository. The rest of the collection is listed on the gamedev-skills/awesome-gamedev-agent-skills page.

  • How does Puzzle compare to other Frontend skills?

    Puzzle ranks #457 by stars among the 567 Frontend skills in this catalog. The most-starred ones next to it are Angular Developer, Android Clean Architecture and Accessibility. DirSkills ranks by the star count of the repository each skill ships in, so that order reflects how popular those repositories are rather than any review of Puzzle against them. Open each page to compare what they document and how they install.

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Puzzle is one of 25 skills cataloged on DirSkills from gamedev-skills/awesome-gamedev-agent-skills.

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Camera Systems

Camera Systems covers smooth follow, deadzones, look-ahead, bounds clamping, third-person orbit collision, first-person look, and multi-target framing for game cameras. Use it when a game camera jitters, snaps, shows past level edges, or needs better follow behavior.
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Dialogue Systems

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