Documentation
README
Sprite Gen
sprite-gen builds generic game sprite atlases with a component-row pipeline:
sprite-request.json -> layout guides + prompts -> image-gen state rows
-> chroma alpha -> connected components -> transparent cells
-> sprite-sheet-alpha.png + manifest.json.frame_layout
Use only the component-row pipeline. Do not treat one-shot master sheets, fixed-grid atlas cutting, local drawing, or static fallback as a successful sprite result.
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This is the opening of the README. Read the full README on GitHub.