Documentation
README
Assets / Delete
Delete the assets at paths from the project. Does AssetDatabase.Refresh() at the end. Use 'assets-find' tool to find assets before deleting.
Inputs
paths— project-relative asset paths to delete. Must be non-empty.
Behavior
Routes through AssetDatabase.DeleteAssets, which deletes the batch atomically. Paths Unity reports as failed are surfaced in response.Errors; successfully deleted paths are surfaced in response.DeletedPaths. The tool is destructive (removes files from disk).
How to Call
unity-mcp-cli run-tool assets-delete --input '{
"paths": "string_value"
}'
This is the opening of the README. Read the full README on GitHub.