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AI EngineeringJavaScript

CSharp Signals

by jame581

CSharp Signals is an AI Engineering skill for Claude Code, published by jame581 in GodotPrompter.

614 stars30 forkson jame581/GodotPrompterAdded 2026/08/24+4% in starsRepository updated 2026/08/12
ai-skillsclaude-codecopilotcsharpgame-developmentgamedevgdscriptgodotgodot-4godot-engine
Install in seconds
Install CSharp Signals
Copy CSharp Signals into your Claude Code skills folder. Run the command in your terminal, or review the source on GitHub before installing.
terminal
npx degit https://github.com/jame581/GodotPrompter/tree/master/skills/csharp-signals ~/.claude/skills/csharp-signals

Requires Node.js. Downloads this skill only — not the rest of the repository — into your Claude Code skills folder.

Without Node.js

git clone https://github.com/jame581/GodotPrompter.git

Clones the whole repository, then copy the skill’s own directory into your skills folder yourself.

In this catalog

Source file
skills/csharp-signals/SKILL.md in jame581/GodotPrompter
Installs to
~/.claude/skills/csharp-signals
Collection
One of 25 skills cataloged from this repository
Category
AI Engineering2451 skills

What CSharp Signals does

CSharp Signals covers declaring, emitting, connecting, and disconnecting Godot 4 signals in C#. Use it when wiring event-driven gameplay code or awaiting signal completion.

CSharp Signals is cataloged under AI Engineering on DirSkills. CSharp Signals comes from a repository tagged ai-skills, claude-code, copilot, csharp and game-development.

Documentation

README

Signals in C# (Godot 4.x)

This skill is C# only. For general C# conventions and project setup, see the csharp-godot skill. Godot signals in C# require a different mental model from GDScript: delegates declared with [Signal], strongly-typed +=/-= connections, and mandatory disconnection in _ExitTree(). All examples target Godot 4.x with no deprecated APIs.

Related skills: csharp-godot for C# conventions and project setup, event-bus for global signal hub architecture, component-system for signal-based component communication.


1. Signal Declaration

This is the opening of the README. Read the full README on GitHub.

Frequently asked about CSharp Signals

  • What else does jame581 publish alongside CSharp Signals?

    CSharp Signals is one of 25 skills that DirSkills catalogs from jame581/GodotPrompter, the repository it ships in. Its siblings there include 2D Essentials, 3D Essentials and AI Navigation. Each one is a separate skill with its own page in this directory, installs the same way CSharp Signals does, and is maintained by jame581 in that same repository. The rest of the collection is listed on the jame581/GodotPrompter page.

  • How does CSharp Signals compare to other AI Engineering skills?

    CSharp Signals ranks #1917 by stars among the 2451 AI Engineering skills in this catalog. The most-starred ones next to it are Architecture Decision Records, AI-First Engineering and Agentic OS. DirSkills ranks by the star count of the repository each skill ships in, so that order reflects how popular those repositories are rather than any review of CSharp Signals against them. Open each page to compare what they document and how they install.

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