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DevOpsShell

Day-One Patch

by Donchitos

Day-One Patch is a DevOps skill for Claude Code, published by Donchitos in Claude-Code-Game-Studios.

23.9K stars3.4K forkson Donchitos/Claude-Code-Game-StudiosAdded 2026/08/14Repository updated 2026/05/21
ai-agentsai-assisted-developmentanthropicclaudeclaude-codegame-designgame-developmentgamedevgodotindie-game-devunityunreal-engine
Install in seconds
Install Day-One Patch
Copy Day-One Patch into your Claude Code skills folder. Run the command in your terminal, or review the source on GitHub before installing.
terminal
npx degit https://github.com/Donchitos/Claude-Code-Game-Studios/tree/main/.claude/skills/day-one-patch ~/.claude/skills/day-one-patch

Requires Node.js. Downloads this skill only — not the rest of the repository — into your Claude Code skills folder.

Without Node.js

git clone https://github.com/Donchitos/Claude-Code-Game-Studios.git

Clones the whole repository, then copy the skill’s own directory into your skills folder yourself.

In this catalog

Source file
.claude/skills/day-one-patch/SKILL.md in Donchitos/Claude-Code-Game-Studios
Installs to
~/.claude/skills/day-one-patch
Collection
One of 25 skills cataloged from this repository
Category
DevOps798 skills

What Day-One Patch does

Day-One Patch scopes, prioritizes, implements, and QA-gates a focused patch for known issues discovered after gold master but before or immediately after public launch. Use it after a gold master build is locked and known bugs or cert feedback require a safe, minimal fix with a rollback plan.

Day-One Patch is cataloged under DevOps on DirSkills. Day-One Patch comes from a repository tagged ai-agents, ai-assisted-development, anthropic, claude and claude-code.

Documentation

README

Day-One Patch

Every shipped game has a day-one patch. Planning it before launch day prevents chaos. This skill scopes the patch to only what is safe and necessary, gates it through a lightweight QA pass, and ensures a rollback plan exists before anything ships. It is a mini-sprint — not a hotfix, not a full sprint.

When to run:

  • After the gold master build is locked (cert approved or launch candidate tagged)
  • When known bugs exist that are too risky to address in the gold master
  • When cert feedback requires minor fixes post-submission
  • When a pre-launch playtest surfaces must-fix issues after the release gate passed

This is the opening of the README. Read the full README on GitHub.

Commands Day-One Patch provides

Slash commands named in this skill’s SKILL.md, listed in the order they first appear.

  • /launch-checklist
  • /team-qa
  • /smoke-check
  • /patch-notes
  • /bug-report
  • /retrospective

Frequently asked about Day-One Patch

  • What else does Donchitos publish alongside Day-One Patch?

    Day-One Patch is one of 25 skills that DirSkills catalogs from Donchitos/Claude-Code-Game-Studios, the repository it ships in. Its siblings there include Adopt, Architecture Decision and Architecture Review. Each one is a separate skill with its own page in this directory, installs the same way Day-One Patch does, and is maintained by Donchitos in that same repository. The rest of the collection is listed on the Donchitos/Claude-Code-Game-Studios page.

  • How does Day-One Patch compare to other DevOps skills?

    Day-One Patch ranks #71 by stars among the 798 DevOps skills in this catalog. The most-starred ones next to it are Backend Patterns, API Connector Builder and Migration. DirSkills ranks by the star count of the repository each skill ships in, so that order reflects how popular those repositories are rather than any review of Day-One Patch against them. Open each page to compare what they document and how they install.

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