Documentation
README
Dialogue Systems in Godot 4.3+
All examples target Godot 4.3+ with no deprecated APIs. GDScript is shown first, then C#.
Related skills: resource-pattern for dialogue data as Resources, godot-ui for Control node layout, state-machine for dialogue flow management, save-load for dialogue state persistence, dialogue-manager for a full-featured dialogue addon, popochiu for adventure games.
1. Architecture Overview
This is the opening of the README. Read the full README on GitHub.