🕶️
FrontendC#

Meta XR Mixed Reality Utility Kit

by meta-quest

Meta XR Mixed Reality Utility Kit is a Frontend skill for Claude Code, published by meta-quest in agentic-tools.

189 stars17 forkson meta-quest/agentic-toolsAdded 2026/09/06+1% in starsRepository updated 2026/08/21
adbagent-skillsclidev-toolshorizon-osmcpmcp-servermetameta-questmixed-realitymodel-context-protocolquestskillsvr
Install in seconds
Install Meta XR Mixed Reality Utility Kit
Copy Meta XR Mixed Reality Utility Kit into your Claude Code skills folder. Run the command in your terminal, or review the source on GitHub before installing.
terminal
npx degit https://github.com/meta-quest/agentic-tools/tree/main/skills/hz-unity-meta-mixed-reality-utility-kit ~/.claude/skills/hz-unity-meta-mixed-reality-utility-kit

Requires Node.js. Downloads this skill only — not the rest of the repository — into your Claude Code skills folder.

Without Node.js

git clone https://github.com/meta-quest/agentic-tools.git

Clones the whole repository, then copy the skill’s own directory into your skills folder yourself.

In this catalog

Source file
skills/hz-unity-meta-mixed-reality-utility-kit/SKILL.md in meta-quest/agentic-tools
Installs to
~/.claude/skills/hz-unity-meta-mixed-reality-utility-kit
Collection
One of 25 skills cataloged from this repository
Category
Frontend670 skills

What Meta XR Mixed Reality Utility Kit does

Meta XR Mixed Reality Utility Kit provides Unity tools for scene-aware mixed reality on Meta Quest. Use it to load room data, place objects on anchors, raycast against room geometry, build NavMesh data, and handle passthrough or trackable detection.

Meta XR Mixed Reality Utility Kit is cataloged under Frontend on DirSkills. Meta XR Mixed Reality Utility Kit comes from a repository tagged adb, agent-skills, cli, dev-tools and horizon-os.

Documentation

README

Meta XR Mixed Reality Utility Kit (MR Utility Kit, MRUK, com.meta.xr.mrutilitykit)

The Meta XR Mixed Reality Utility Kit (MR Utility Kit, MRUK) is a Unity package that provides high-level tools on top of the Scene API for building scene-aware Mixed Reality (MR) experiences. It is designed to be used in conjunction with the Meta XR Core SDK. It handles scene data loading and querying, spawning prefabs on real-world surfaces, world locking to prevent anchor drift, environment raycasting for instant placement without scanning, passthrough camera access, NavMesh generation from room geometry, and trackable detection (keyboards, QR codes).

Package: com.meta.xr.mrutilitykit

Finding the SDK Source

This is the opening of the README. Read the full README on GitHub.

Frequently asked about Meta XR Mixed Reality Utility Kit

  • What else does meta-quest publish alongside Meta XR Mixed Reality Utility Kit?

    Meta XR Mixed Reality Utility Kit is one of 25 skills that DirSkills catalogs from meta-quest/agentic-tools, the repository it ships in. Its siblings there include Android 2D Porting, Horizon API Upgrade and Horizon Platform SDK. Each one is a separate skill with its own page in this directory, installs the same way Meta XR Mixed Reality Utility Kit does, and is maintained by meta-quest in that same repository. The rest of the collection is listed on the meta-quest/agentic-tools page.

  • How does Meta XR Mixed Reality Utility Kit compare to other Frontend skills?

    Meta XR Mixed Reality Utility Kit ranks #621 by stars among the 670 Frontend skills in this catalog. The most-starred ones next to it are Angular Developer, Android Clean Architecture and Accessibility. DirSkills ranks by the star count of the repository each skill ships in, so that order reflects how popular those repositories are rather than any review of Meta XR Mixed Reality Utility Kit against them. Open each page to compare what they document and how they install.

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