Documentation
README
SCAMPER
What this technique does
Take one existing thing — a feature, a product, a workflow — and push it through seven transformation lenses in fixed order. Each lens asks a different question: what could you swap out, what could you fuse it with, what could you borrow, what could you exaggerate or shrink, what else it could do, what could you cut, what could you flip. The value is coverage: the checklist forces you past the two or three variations you would have thought of unaided and into the ones you would have skipped. It is a divergent tool for an idea that already exists, not a way to invent one from nothing.
Source: Bob Eberle, SCAMPER: Games for Imagination Development (1971), building on Alex Osborn's checklist of idea-spurring questions.
Workflow
This is the opening of the README. Read the full README on GitHub.