🧊
FrontendC#

Unity Placement

by meta-quest

Unity Placement is a Frontend skill for Claude Code, published by meta-quest in agentic-tools.

189 stars17 forkson meta-quest/agentic-toolsAdded 2026/09/06+1% in starsRepository updated 2026/08/21
adbagent-skillsclidev-toolshorizon-osmcpmcp-servermetameta-questmixed-realitymodel-context-protocolquestskillsvr
Install in seconds
Install Unity Placement
Copy Unity Placement into your Claude Code skills folder. Run the command in your terminal, or review the source on GitHub before installing.
terminal
npx degit https://github.com/meta-quest/agentic-tools/tree/main/skills/hz-unity-placement ~/.claude/skills/hz-unity-placement

Requires Node.js. Downloads this skill only — not the rest of the repository — into your Claude Code skills folder.

Without Node.js

git clone https://github.com/meta-quest/agentic-tools.git

Clones the whole repository, then copy the skill’s own directory into your skills folder yourself.

In this catalog

Source file
skills/hz-unity-placement/SKILL.md in meta-quest/agentic-tools
Installs to
~/.claude/skills/hz-unity-placement
Collection
One of 25 skills cataloged from this repository
Category
Frontend670 skills

What Unity Placement does

Unity Placement calculates object positions from Renderer or Collider bounds when GameObjects are placed relative to each other. Use it for on, beside, above, below, and distance-based placement in Unity scenes.

Unity Placement is cataloged under Frontend on DirSkills. Unity Placement comes from a repository tagged adb, agent-skills, cli, dev-tools and horizon-os.

Documentation

README

Unity Object Placement with Bounding Boxes

This skill ensures that when placing, moving, or positioning Unity GameObjects relative to other objects, proper bounding box calculations are used to prevent overlaps and ensure accurate placement.

When to use this skill

Use this skill automatically whenever:

  • Placing an object relative to another (on top of, beside, above, below, in front of, behind)
  • Moving objects to specific positions near other objects
  • Instantiating prefabs in relation to existing scene objects
  • Positioning imported models relative to scene objects
  • Any spatial relationship between GameObjects is specified

This is the opening of the README. Read the full README on GitHub.

Frequently asked about Unity Placement

  • What else does meta-quest publish alongside Unity Placement?

    Unity Placement is one of 25 skills that DirSkills catalogs from meta-quest/agentic-tools, the repository it ships in. Its siblings there include Android 2D Porting, Horizon API Upgrade and Horizon Platform SDK. Each one is a separate skill with its own page in this directory, installs the same way Unity Placement does, and is maintained by meta-quest in that same repository. The rest of the collection is listed on the meta-quest/agentic-tools page.

  • How does Unity Placement compare to other Frontend skills?

    Unity Placement ranks #624 by stars among the 670 Frontend skills in this catalog. The most-starred ones next to it are Angular Developer, Android Clean Architecture and Accessibility. DirSkills ranks by the star count of the repository each skill ships in, so that order reflects how popular those repositories are rather than any review of Unity Placement against them. Open each page to compare what they document and how they install.

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