Browse Skills
11972 skills across 8 categories
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2026/08/16
Shader Data Inspector
Shader Data Inspector retrieves detailed information from a Unity shader asset, including properties, subshaders, passes, and compilation messages. Use it after locating shaders with assets-find or assets-shader-list-all to inspect shader internals or debug compilation errors.
Data
3.9K355
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2026/08/16
Unity Editor Selection Set
Unity Editor Selection Set assigns the provided objects to the active selection in the Unity Editor. Use it after inspecting the current selection with editor-selection-get to change which objects are active in Hierarchy and Inspector.
Automation
3.9K355
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2026/08/16
PR Writing Review
PR Writing Review extracts and analyzes writing improvements from GitHub pull request review comments. Use when asked to show review feedback, style changes, or editorial improvements from a pull request URL.
Writing
3.9K434
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2026/08/16
Session Investigator
Session Investigator examines fast-agent session and history files to diagnose issues like unexpected session endings, tool loops, and sub-agent trace correlation. Use it when analyzing conversation flow, timing, tool call/result pairing, and common failure patterns.
AI Engineering
3.9K434
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2026/08/16
Code Review Excellence
Code Review Excellence teaches effective code review practices to provide constructive feedback, catch bugs early, and foster knowledge sharing while maintaining team morale. Use when reviewing pull requests, establishing review standards, or mentoring developers.
Quality
3.8K181
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2026/08/16
COSS Particles
COSS Particles indexes all COSS UI particle examples so developers can find copy-paste-ready component patterns built on COSS primitives. Each particle includes a description and a JSON URL for easy installation when implementing UI features.
Frontend
3.8K181
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2026/08/16
Coss UI
Coss UI provides rules and references for building UIs with the Coss UI component library, covering imports, accessibility, Tailwind styling, and pitfalls. Use it when picking primitives, composing overlays, migrating from shadcn/Radix, or troubleshooting Coss component behavior.
Frontend
3.8K181
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2026/08/16
Generate 2D Map
Generate 2D Map creates production-oriented 2D game maps with built-in image generation, choosing visual, collision, and runtime models, and exports to engines like Phaser, Godot, Unity, or Tiled. Use it when you need RPG maps, platformer scenes, tilemaps, parallax backgrounds, prop packs, or map previews.
Frontend
3.8K365
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2026/08/16
Generate 2D Sprite
Generate 2D Sprite generates and postprocesses 2D game assets and animation sheets from natural-language requests. Use it when an agent needs pixel-art or HD sprites, chroma-key cleanup, frame extraction, and transparent exports.
AI Engineering
3.8K365
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2026/08/16
Video2DSprite
Video2DSprite converts a 2D character still into dense animation sprites using Grok Build's image_to_video, frame extraction, and magenta chroma-keying. Use it when you want smoother run/walk/idle cycles from dense frames, and only on Grok Build runtimes.
AI Engineering
3.8K365
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2026/08/16
Serenity Research
Serenity Research turns an investment agent into a supply-chain bottleneck hunter. Use it for source-backed investment research, market and theme scans, AI/semiconductor value-chain mapping, stock screening, and thesis stress tests.
AI Engineering
3.8K587
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2026/08/16
PinMe
PinMe uploads static files to IPFS and deploys full-stack React+Vite apps with Cloudflare Workers and D1 databases. Use it when a user asks to upload files, store content on IPFS, or create and publish websites or backend services.
DevOps
3.7K272