🎞️
FrontendTypeScript

Animation

by arjun988

Animation is a Frontend skill for Claude Code, published by arjun988 in blender-skills.

170 stars8 forkson arjun988/blender-skillsAdded 2026/09/07+16% in starsRepository updated 2026/07/10
3d-modelsagentagent-skillsblenderblender-addonblender-mcpclaude-codeclaude-skillscursor-aigame-developmentmcp
Install in seconds
Install Animation
Copy Animation into your Claude Code skills folder. Run the command in your terminal, or review the source on GitHub before installing.
terminal
npx degit https://github.com/arjun988/blender-skills/tree/main/.claude/skills/animation ~/.claude/skills/animation

Requires Node.js. Downloads this skill only — not the rest of the repository — into your Claude Code skills folder.

Without Node.js

git clone https://github.com/arjun988/blender-skills.git

Clones the whole repository, then copy the skill’s own directory into your skills folder yourself.

In this catalog

Source file
.claude/skills/animation/SKILL.md in arjun988/blender-skills
Installs to
~/.claude/skills/animation
Collection
One of 25 skills cataloged from this repository
Category
Frontend705 skills

What Animation does

Animation creates game-ready motion in Blender for locomotion, combat, mechanical, and camera work. Use it for blocking, Graph Editor cleanup, constraints, NLA export, and MCP-assisted keyframing.

Animation is cataloged under Frontend on DirSkills. Animation comes from a repository tagged 3d-models, agent, agent-skills, blender and blender-addon.

Documentation

README

Animation

Game-ready motion with clean keyframes. Readable silhouettes in motion. Engine-compatible export.

When to Use

  • Character locomotion (walk, run, idle)
  • Combat animations
  • Mechanical/prop animation
  • Camera animation
  • Object animation with constraints

Workflow

Reference → Blocking → Breakdown → Splining → Polish
    → Cycle Validation → NLA Strip → Export

Locomotion Cycles

Cycle Key Poses Frames (30fps)
Walk Contact, Down, Pass, Up × 2 24–32
Run Contact, Drive, Flight, Recovery 16–24
Idle Breathe, weight shift, blink 60–120 loop

Naming: AN_[Char]_[Action]_[Variant]

Animation Principles (Applied)

This is the opening of the README. Read the full README on GitHub.

Frequently asked about Animation

  • What else does arjun988 publish alongside Animation?

    Animation is one of 25 skills that DirSkills catalogs from arjun988/blender-skills, the repository it ships in. Its siblings there include Analog Found Footage Horror, Anime Style and Apocalypse Worlds. Each one is a separate skill with its own page in this directory, installs the same way Animation does, and is maintained by arjun988 in that same repository. The rest of the collection is listed on the arjun988/blender-skills page.

  • How does Animation compare to other Frontend skills?

    Animation ranks #645 by stars among the 705 Frontend skills in this catalog. The most-starred ones next to it are Angular Developer, Android Clean Architecture and Accessibility. DirSkills ranks by the star count of the repository each skill ships in, so that order reflects how popular those repositories are rather than any review of Animation against them. Open each page to compare what they document and how they install.

More from arjun988/blender-skills

Animation is one of 25 skills cataloged on DirSkills from arjun988/blender-skills.

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