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FrontendTypeScript

Biome Worlds

by arjun988

Biome Worlds is a Frontend skill for Claude Code, published by arjun988 in blender-skills.

170 stars8 forkson arjun988/blender-skillsAdded 2026/09/07+16% in starsRepository updated 2026/07/10
3d-modelsagentagent-skillsblenderblender-addonblender-mcpclaude-codeclaude-skillscursor-aigame-developmentmcp
Install in seconds
Install Biome Worlds
Copy Biome Worlds into your Claude Code skills folder. Run the command in your terminal, or review the source on GitHub before installing.
terminal
npx degit https://github.com/arjun988/blender-skills/tree/main/.claude/skills/biome-worlds ~/.claude/skills/biome-worlds

Requires Node.js. Downloads this skill only — not the rest of the repository — into your Claude Code skills folder.

Without Node.js

git clone https://github.com/arjun988/blender-skills.git

Clones the whole repository, then copy the skill’s own directory into your skills folder yourself.

In this catalog

Source file
.claude/skills/biome-worlds/SKILL.md in arjun988/blender-skills
Installs to
~/.claude/skills/biome-worlds
Collection
One of 25 skills cataloged from this repository
Category
Frontend705 skills

What Biome Worlds does

Biome Worlds guides Blender environment art direction for climates and settings such as underwater, desert, arctic, jungle, underground, and floating islands. Use it to shape palette, fog, vegetation density, and material wear.

Biome Worlds is cataloged under Frontend on DirSkills. Biome Worlds comes from a repository tagged 3d-models, agent, agent-skills, blender and blender-addon.

Documentation

README

Biome Worlds

Climate drives palette, fog, vegetation density, and material wear.

Frequently asked about Biome Worlds

  • What else does arjun988 publish alongside Biome Worlds?

    Biome Worlds is one of 25 skills that DirSkills catalogs from arjun988/blender-skills, the repository it ships in. Its siblings there include Analog Found Footage Horror, Animation and Anime Style. Each one is a separate skill with its own page in this directory, installs the same way Biome Worlds does, and is maintained by arjun988 in that same repository. The rest of the collection is listed on the arjun988/blender-skills page.

  • How does Biome Worlds compare to other Frontend skills?

    Biome Worlds ranks #649 by stars among the 705 Frontend skills in this catalog. The most-starred ones next to it are Angular Developer, Android Clean Architecture and Accessibility. DirSkills ranks by the star count of the repository each skill ships in, so that order reflects how popular those repositories are rather than any review of Biome Worlds against them. Open each page to compare what they document and how they install.

More from arjun988/blender-skills

Biome Worlds is one of 25 skills cataloged on DirSkills from arjun988/blender-skills.

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Anime Style

Anime Style defines Blender art direction for cel-shaded characters and props with hard color breaks, clean silhouettes, and anime proportion language. Use it for toon lookdev and graphic shadow setups instead of soft PBR rendering.
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Apocalypse Worlds

Apocalypse Worlds provides Blender art direction for apocalyptic and dystopian environments, including post-apocalyptic, zombie city, alien invasion, post-human, and utopian contrast sets. Use it when building ruined or collapse-themed scenes.
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Archviz

Archviz creates architectural visualizations in Blender for interiors, exteriors, and simple walkthroughs. Use it for real-world scale modeling, camera setup, materials, lighting, and still or animation delivery via MCP.
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Asset Optimization

Asset Optimization validates Blender assets for polycount, topology, UVs, materials, naming, and performance before export. Use it for cleanup, LOD generation, and scene-wide game-ready checks via MCP.
Quality
1708