Documentation
README
Assets / Refresh
Refreshes the AssetDatabase. Use it if any file was added or updated in the project outside of Unity API. Use it if need to force scripts recompilation when '.cs' file changed.
Inputs
options—ImportAssetOptionsflag (defaultForceSynchronousImport).requestId— required for processing-mode responses; the tool returnsProcessingimmediately and delivers a follow-up completion when compilation finishes.
Behavior
This is the opening of the README. Read the full README on GitHub.