Documentation
README
Editor / Application / Get State
Returns available information about 'UnityEditor.EditorApplication'. Use it to get information about the current state of the Unity Editor application. Such as: playmode, paused state, compilation state, etc.
Behavior
Snapshots Editor state via EditorStatsData.FromEditor() on the main thread and returns the result.
This is the opening of the README. Read the full README on GitHub.