Documentation
README
Character Bundle
Produce one player, enemy, NPC, summon, boss, creature, or skin as one SpriteFrames resource. Read .godotmaker/asset-runtime/asset-skill-contract.md and .godotmaker/asset-runtime/animation-planning.md. This standalone skill does not read or write ASSETS.md, tags, stage state, manifests, or worker dispatch state.
Request and planning
This is the opening of the README. Read the full README on GitHub.