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gdUnit4 Test Driver
$ARGUMENTS
1. Locate the Godot executable
Read the path from the project's config file. This avoids hardcoding paths that differ per machine.
# From the project root:
python tools/agent_runtime.py godot_path
2. Run tests
The CLI runner across all supported versions (v4.x, v5.x, v6.x) is addons/gdUnit4/bin/GdUnitCmdTool.gd. The path uses capital-U gdUnit4/ to match the upstream repo layout โ Windows is case-insensitive but Godot's global script registry de-duplicates by exact path string, so a casing mismatch between the runner invocation and the on-disk directory triggers Class "..." hides a global script class parse errors and a non-zero exit.
This is the opening of the README. Read the full README on GitHub.