Documentation
README
Screen Reference Asset
Use this Skill for a full-screen visual anchor for scene direction and visual
evaluation. It is reference-only: it does not create a runtime Godot resource,
has no godot_artifact, and must not enter worker runtime handoff.
Do not compile it to Texture2D, AtlasTexture, or any other native runtime
resource.
Do not request or produce pixel art. Do not use nearest-neighbor scaling to imitate pixel art. Raw visual material may come only from the selected image provider or an explicitly supplied user source/reference. Do not create art, placeholder images, colour blocks, SVGs, canvases, Godot drawings, or image assets with ad-hoc scripts.
Invocation
This is the opening of the README. Read the full README on GitHub.