Browse Skills
11972 skills across 8 categories
๐งช
2026/08/16
E2E Testing
E2E Testing validates the entire persistence pipeline end-to-end. Use it when you need to verify that data flows correctly through the full stack.
Quality
3.9K296
๐ฆ
2026/08/16
Asset Data Reader
Asset Data Reader retrieves serializable fields and properties from a Unity asset file. Use it when an agent needs to inspect a Material, ScriptableObject, Prefab, or other asset in a Unity project.
AI Engineering
3.9K355
๐
2026/08/16
Asset Finder
Asset Finder queries the Unity asset database using filters for name, type, label, asset bundle, area, and glob patterns. Use it to locate assets in a Unity project before modifying or referencing them.
AI Engineering
3.9K355
๐ ๏ธ
2026/08/16
Asset Modification
Asset Modification edits a Unity asset file in place using full content replacement, path-scoped patches, or JSON Merge Patch. Use it after assets-get-data to inspect structure; modifications to Packages/ are not allowed.
Automation
3.9K355
๐
2026/08/16
Assets Copy
Assets Copy copies assets at given paths and stores them at new paths, refreshing the AssetDatabase afterwards. Use it after locating source assets with assets-find.
Automation
3.9K355
๐
2026/08/16
Assets Create Folder
Assets Create Folder creates a new folder under a specified parent inside Unity's Assets directory, validates paths, refreshes the AssetDatabase, and returns created folder GUIDs. Use it when an AI agent needs to organize scripts or assets in a Unity project.
Automation
3.9K355
๐๏ธ
2026/08/16
Assets Delete
Assets Delete removes assets at the given project paths in Unity and refreshes the AssetDatabase. Use it after finding assets with assets-find to delete files from disk.
Automation
3.9K355
๐ฆ
2026/08/16
Assets Move
Assets Move moves or renames assets at given Unity project paths and refreshes the AssetDatabase. Use it to relocate or rename assets after finding them with assets-find.
Automation
3.9K355
๐งฉ
2026/08/16
Assets Prefab Open
Assets Prefab Open opens the prefab edit stage for a Unity prefab instance or prefab asset GameObject. Modifications inside the stage propagate to all instances; pair it with assets-prefab-close when done.
Automation
3.9K355
๐
2026/08/16
Assets Refresh
Assets Refresh triggers Unity's AssetDatabase.Refresh to import new or updated assets and recompile scripts when .cs files change. Use it after files are added or modified outside the Unity API, or to request processing-mode feedback while Unity compiles.
Automation
3.9K355
๐ง
2026/08/16
Build CLI
Build CLI compiles the unity-mcp-cli TypeScript project and links it globally for terminal use. Use it after changes or first-time setup to make the CLI command available anywhere.
DevOps
3.9K355
๐ฆ
2026/08/16
Close Prefab
Close Prefab closes the currently opened Unity prefab edit stage, optionally saving changes back to the prefab asset before exiting.
Automation
3.9K355