Documentation
README
Self-Evolve
Run at the end of a project to promote what worked in this project into framework-level priors. Future projects then start ahead because vibegame init ships the priors.
Workflow
The orchestrator coordinates this workflow and owns code and architecture outputs (modules, skeletons, and contracts excluding the Artist chapter). Skeleton-specific errors belong inside the matching skeleton. Art-recipe distillation belongs to artist via the artist-self-evolve skill — dispatch it in parallel.
- Self Check. Before promoting or syncing a skeleton, audit the finished project itself. The project will become a future starting point, so fix these issues in the project before opening a task to convert it into
skeletons/<slug>/:
This is the opening of the README. Read the full README on GitHub.