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AI EngineeringPython

Self-Evolve

by tettethu

Self-Evolve is an AI Engineering skill for Claude Code, published by tettethu in VibeGame.

200 stars11 forkson tettethu/VibeGameAdded 2026/09/05+16% in starsRepository updated 2026/08/30
agentclaude-codecodexcreative-codinggame-developmentgame-engineimage-generationmulti-agent
Install in seconds
Install Self-Evolve
Copy Self-Evolve into your Claude Code skills folder. Run the command in your terminal, or review the source on GitHub before installing.
terminal
npx degit https://github.com/tettethu/VibeGame/tree/main/src/skills/self-evolve ~/.claude/skills/self-evolve

Requires Node.js. Downloads this skill only — not the rest of the repository — into your Claude Code skills folder.

Without Node.js

git clone https://github.com/tettethu/VibeGame.git

Clones the whole repository, then copy the skill’s own directory into your skills folder yourself.

In this catalog

Source file
src/skills/self-evolve/SKILL.md in tettethu/VibeGame
Installs to
~/.claude/skills/self-evolve
Collection
One of 5 skills cataloged from this repository
Category
AI Engineering3101 skills

What Self-Evolve does

Self-Evolve captures patterns from a finished project and promotes them into framework-level priors for future runs. Use it only when explicitly doing a self-evolution pass after a project is complete.

Self-Evolve is cataloged under AI Engineering on DirSkills. Self-Evolve comes from a repository tagged agent, claude-code, codex, creative-coding and game-development.

Documentation

README

Self-Evolve

Run at the end of a project to promote what worked in this project into framework-level priors. Future projects then start ahead because vibegame init ships the priors.

Workflow

The orchestrator coordinates this workflow and owns code and architecture outputs (modules, skeletons, and contracts excluding the Artist chapter). Skeleton-specific errors belong inside the matching skeleton. Art-recipe distillation belongs to artist via the artist-self-evolve skill — dispatch it in parallel.

  1. Self Check. Before promoting or syncing a skeleton, audit the finished project itself. The project will become a future starting point, so fix these issues in the project before opening a task to convert it into skeletons/<slug>/:

This is the opening of the README. Read the full README on GitHub.

Frequently asked about Self-Evolve

  • What else does tettethu publish alongside Self-Evolve?

    Self-Evolve is one of 5 skills that DirSkills catalogs from tettethu/VibeGame, the repository it ships in. Its siblings there include Artist Self-Evolve, VibeGame Build and VibeGame Edit. Each one is a separate skill with its own page in this directory, installs the same way Self-Evolve does, and is maintained by tettethu in that same repository. The rest of the collection is listed on the tettethu/VibeGame page.

  • How does Self-Evolve compare to other AI Engineering skills?

    Self-Evolve ranks #2857 by stars among the 3101 AI Engineering skills in this catalog. The most-starred ones next to it are Architecture Decision Records, AI-First Engineering and Agentic OS. DirSkills ranks by the star count of the repository each skill ships in, so that order reflects how popular those repositories are rather than any review of Self-Evolve against them. Open each page to compare what they document and how they install.