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AI EngineeringPython

VibeGame Build

by tettethu

VibeGame Build is an AI Engineering skill for Claude Code, published by tettethu in VibeGame.

200 stars11 forkson tettethu/VibeGameAdded 2026/09/05+16% in starsRepository updated 2026/08/30
agentclaude-codecodexcreative-codinggame-developmentgame-engineimage-generationmulti-agent
Install in seconds
Install VibeGame Build
Copy VibeGame Build into your Claude Code skills folder. Run the command in your terminal, or review the source on GitHub before installing.
terminal
npx degit https://github.com/tettethu/VibeGame/tree/main/src/skills/vibegame-build ~/.claude/skills/vibegame-build

Requires Node.js. Downloads this skill only — not the rest of the repository — into your Claude Code skills folder.

Without Node.js

git clone https://github.com/tettethu/VibeGame.git

Clones the whole repository, then copy the skill’s own directory into your skills folder yourself.

In this catalog

Source file
src/skills/vibegame-build/SKILL.md in tettethu/VibeGame
Installs to
~/.claude/skills/vibegame-build
Collection
One of 5 skills cataloged from this repository
Category
AI Engineering3101 skills

What VibeGame Build does

VibeGame Build runs a long-running, multi-stage game development workflow with planning, delegation, and reviewer gates. Use it to create a game from scratch or evolve an existing game through staged implementation.

VibeGame Build is cataloged under AI Engineering on DirSkills. VibeGame Build comes from a repository tagged agent, claude-code, codex, creative-coding and game-development.

Documentation

README

VibeGame Build

This is a long-running delegation workflow. The lead sets a multi-stage implementation plan (potentially hours of work), delegates to teammates, and supervises execution. The lead does not implement directly — only tiny local edits qualify as self-service.

Core lead responsibilities in this mode:

  • Understand: rebuild context from code, specs, and live verification
  • Architect: design the multi-stage plan before any execution
  • Supervise: delegate, track progress, and course-correct through teammates

Phase 1: Plan

Clarify the goal until it is concrete and actionable. Do not proceed to execution or use create_goal tool until the goal is aligned.

This is the opening of the README. Read the full README on GitHub.

Frequently asked about VibeGame Build

  • What else does tettethu publish alongside VibeGame Build?

    VibeGame Build is one of 5 skills that DirSkills catalogs from tettethu/VibeGame, the repository it ships in. Its siblings there include Artist Self-Evolve, Self-Evolve and VibeGame Edit. Each one is a separate skill with its own page in this directory, installs the same way VibeGame Build does, and is maintained by tettethu in that same repository. The rest of the collection is listed on the tettethu/VibeGame page.

  • How does VibeGame Build compare to other AI Engineering skills?

    VibeGame Build ranks #2859 by stars among the 3101 AI Engineering skills in this catalog. The most-starred ones next to it are Architecture Decision Records, AI-First Engineering and Agentic OS. DirSkills ranks by the star count of the repository each skill ships in, so that order reflects how popular those repositories are rather than any review of VibeGame Build against them. Open each page to compare what they document and how they install.