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AI EngineeringMarkdown

Game World Design

by worldwonderer

Game World Design is an AI Engineering skill for Claude Code, published by worldwonderer in novel-to-game.

622 stars93 forkson worldwonderer/novel-to-gameAdded 2026/08/11+4% in starsRepository updated 2026/08/11
agent-skillsai-agentsai-game-developmentclaude-codeclaude-code-skillsclaude-skillscodexgame-designgame-developmentgame-prototypinggamedevkimi-codenarrative-designnovel-to-gameskillsstory-adaptationstory-to-game
Install in seconds
Install Game World Design
Copy Game World Design into your Claude Code skills folder. Run the command in your terminal, or review the source on GitHub before installing.
terminal
npx degit https://github.com/worldwonderer/novel-to-game/tree/main/skills/game-world-design ~/.claude/skills/game-world-design

Requires Node.js. Downloads this skill only — not the rest of the repository — into your Claude Code skills folder.

Without Node.js

git clone https://github.com/worldwonderer/novel-to-game.git

Clones the whole repository, then copy the skill’s own directory into your skills folder yourself.

In this catalog

Source file
skills/game-world-design/SKILL.md in worldwonderer/novel-to-game
Installs to
~/.claude/skills/game-world-design
Collection
One of 7 skills cataloged from this repository
Category
AI Engineering2451 skills

What Game World Design does

Converts a game concept into a comprehensive design document defining player promise, core loop, systems, level pacing, feedback, failure, and a playable prototype. Handles system-driven, narrative-driven, and hybrid games.

Game World Design is cataloged under AI Engineering on DirSkills. Game World Design comes from a repository tagged agent-skills, ai-agents, ai-game-development, claude-code and claude-code-skills.

Documentation

README

游戏体验与世界设计

把选定概念变成可实现的玩家体验,不写世界观百科或工程方案。

读取 world-design-method.md;定资源、门槛与难度时同读 numeric-design-method.md。输入必须包含 SOURCE_BIBLE.md、已选择的 CONCEPT.mdPRODUCT_BRIEF.md

CONCEPT.md 锁定的 experienceProfile 追加方法文件,追加不替换:场景、对白、 知识差、证词或关键选择承担体验时(narrative-ledhybrid 的叙事层)同读 narrative-design-method.mddialogue-design-method.md。玩家可见文案的声口、视角与 去AI味标准见 game-writing-craft.md,任何 profile 都适用。

下面的必需节对三种 profile 一律成立;标注「叙事主导取」的地方换判据说法,不换强度, 也不允许略过该节。混合型两种说法都要写,各自对自己那一层负责。

产物语言由 PRODUCT_BRIEF.md 锁定;未锁定时跟随对话语言,不默认产出中文。

设计

This is the opening of the README. Read the full README on GitHub.

Frequently asked about Game World Design

  • What else does worldwonderer publish alongside Game World Design?

    Game World Design is one of 7 skills that DirSkills catalogs from worldwonderer/novel-to-game, the repository it ships in. Its siblings there include Game Art Direction, Game Build and Game QA. Each one is a separate skill with its own page in this directory, installs the same way Game World Design does, and is maintained by worldwonderer in that same repository. The rest of the collection is listed on the worldwonderer/novel-to-game page.

  • How does Game World Design compare to other AI Engineering skills?

    Game World Design ranks #1892 by stars among the 2451 AI Engineering skills in this catalog. The most-starred ones next to it are Architecture Decision Records, AI-First Engineering and Agentic OS. DirSkills ranks by the star count of the repository each skill ships in, so that order reflects how popular those repositories are rather than any review of Game World Design against them. Open each page to compare what they document and how they install.

More from worldwonderer/novel-to-game

Game World Design is one of 7 skills cataloged on DirSkills from worldwonderer/novel-to-game.

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Game QA

Verifies game build playability by launching the game, proving rendering, input, core loop, outcomes, and restart with evidence. Used for testing generated games or checking that a game is fully playable.
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Novel Game Concept

A structured method to design game concepts from a novel, generating three distinct directions with hard vetoes and explicit trade-offs to choose the most viable playable prototype. Ideal for deciding how to adapt a novel into a game or interactive narrative.
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Novel To Game

Novel To Game turns a novel into a playable game on a chosen target platform, guiding intake, gameable breakdown, concept selection, world design, build, and evidence-based QA. Use it for story-to-game, book-to-game, or interactive fiction adaptations.
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Deconstruct a novel for game adaptation, extracting world rules, player verbs, spaces, character will, systems, and visual anchors into a source bible with cited evidence. Use for gameable book analysis and extracting game systems from a book.
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