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AI EngineeringMarkdown

Novel to Game

by worldwonderer

Novel to Game is an AI Engineering skill for Claude Code, published by worldwonderer in novel-to-game.

622 stars93 forkson worldwonderer/novel-to-gameAdded 2026/08/11+4% in starsRepository updated 2026/08/11
agent-skillsai-agentsai-game-developmentclaude-codeclaude-code-skillsclaude-skillscodexgame-designgame-developmentgame-prototypinggamedevkimi-codenarrative-designnovel-to-gameskillsstory-adaptationstory-to-game
Install in seconds
Install Novel to Game
Copy Novel to Game into your Claude Code skills folder. Run the command in your terminal, or review the source on GitHub before installing.
terminal
npx degit https://github.com/worldwonderer/novel-to-game/tree/main/skills/novel-game-analyze ~/.claude/skills/novel-game-analyze

Requires Node.js. Downloads this skill only — not the rest of the repository — into your Claude Code skills folder.

Without Node.js

git clone https://github.com/worldwonderer/novel-to-game.git

Clones the whole repository, then copy the skill’s own directory into your skills folder yourself.

In this catalog

Source file
skills/novel-game-analyze/SKILL.md in worldwonderer/novel-to-game
Installs to
~/.claude/skills/novel-game-analyze
Collection
One of 7 skills cataloged from this repository
Category
AI Engineering2451 skills

What Novel to Game does

Deconstruct a novel for game adaptation, extracting world rules, player verbs, spaces, character will, systems, and visual anchors into a source bible with cited evidence. Use for gameable book analysis and extracting game systems from a book.

Novel to Game is cataloged under AI Engineering on DirSkills. Novel to Game comes from a repository tagged agent-skills, ai-agents, ai-game-development, claude-code and claude-code-skills.

Documentation

README

小说游戏化拆解

建立游戏设计所需的事实层,不评价文笔,也不在此阶段选择游戏类型。

读取 gameability-protocol.md

产物语言由 PRODUCT_BRIEF.md 锁定;未锁定时跟随对话语言,不默认产出中文。

原文可以是任意语言。引用保留原文;策划语言或界面语言与原文不同时附必要译文,并建立 角色名、地名、物件和规则的统一术语表。提取会影响玩家理解的礼制、宗教、神话、幽默、禁忌和 叙事惯例,不因翻译方便把它们替换成另一文化的近似类型标签。

输入

优先复用现有写作工程或全量拆文产物,只回原文补关键证据;只有原始小说时才执行 本 skill 的全书管道。已有分析若只覆盖黄金三章或快速预览,只能帮助判断开篇,不能 证明理解了全书。除非用户明确只改编某一卷或片段,否则来源未覆盖全文时不得进入概念设计。

先确认版本、授权边界、目录结构和实际章/卷/场景数。对已有拆文检查摘要数量是否等于 原文单元数、失败记录是否已补齐、聚合结论能否回指原文;不因目录看起来完整就直接信任。

若存在 PRODUCT_BRIEF.md,先读取:分级、核心幻想与已锁类型决定取证优先级——优先为 核心幻想涉及的动作、关系、场面取证;对已锁类型需要而原作未系统提供的体系(如属性相克、 数值成长),在设计空白中写明「原作无系统化的对应体系,属下游发明」,供下游改编边界如实 引用。仍不在本阶段发明或评价类型。

This is the opening of the README. Read the full README on GitHub.

Frequently asked about Novel to Game

  • What else does worldwonderer publish alongside Novel to Game?

    Novel to Game is one of 7 skills that DirSkills catalogs from worldwonderer/novel-to-game, the repository it ships in. Its siblings there include Game Art Direction, Game Build and Game QA. Each one is a separate skill with its own page in this directory, installs the same way Novel to Game does, and is maintained by worldwonderer in that same repository. The rest of the collection is listed on the worldwonderer/novel-to-game page.

  • How does Novel to Game compare to other AI Engineering skills?

    Novel to Game ranks #1894 by stars among the 2451 AI Engineering skills in this catalog. The most-starred ones next to it are Architecture Decision Records, AI-First Engineering and Agentic OS. DirSkills ranks by the star count of the repository each skill ships in, so that order reflects how popular those repositories are rather than any review of Novel to Game against them. Open each page to compare what they document and how they install.

More from worldwonderer/novel-to-game

Novel to Game is one of 7 skills cataloged on DirSkills from worldwonderer/novel-to-game.

See all 7 skills
🎨
3w ago

Game Art Direction

Transforms a game design into a comprehensive art direction document, covering visual style, camera, composition, color, light, HUD, motion, sound, and defining signature moments for every screen and mode.
Frontend
62293
🎮
3w ago

Game Build

Compresses approved game design and art direction into a minimal build brief, then uses AI coding agents to implement a fully playable prototype, iterating against real runs and captured evidence.
Automation
62293
🔍
3w ago

Game QA

Verifies game build playability by launching the game, proving rendering, input, core loop, outcomes, and restart with evidence. Used for testing generated games or checking that a game is fully playable.
Quality
62293
🎮
3w ago

Game World Design

Converts a game concept into a comprehensive design document defining player promise, core loop, systems, level pacing, feedback, failure, and a playable prototype. Handles system-driven, narrative-driven, and hybrid games.
AI Engineering
62293
🎮
3w ago

Novel Game Concept

A structured method to design game concepts from a novel, generating three distinct directions with hard vetoes and explicit trade-offs to choose the most viable playable prototype. Ideal for deciding how to adapt a novel into a game or interactive narrative.
AI Engineering
62293
🎮
3w ago

Novel To Game

Novel To Game turns a novel into a playable game on a chosen target platform, guiding intake, gameable breakdown, concept selection, world design, build, and evidence-based QA. Use it for story-to-game, book-to-game, or interactive fiction adaptations.
AI Engineering
63595